The alternative that Andreas mentions here is my idea, currently in need of a lot more work from me to turn it into something I can properly submit to the rest of the staff for their approval or otherwise. I had planned not to mention my idea outside of the staff until I had a fully fledged proposal to submit. However, since the subject has been brought up, I may as well mention it here. Obviously, I'm not going to go into any detail, though! =) As someone who finds ZJQ evilly hard and stressful, I'd probably choose to do the jump quest in preference to the long and extremely hard questline that I have in mind as the alternative on the grounds that the jump quest is actually easier, even for someone like me who can take upwards of 9 hours to complete the JQ (the time I got dc-ed 20 times by the server during the JQ took longer)! Having said that, I'd probably also want to complete the alternative once, just for the challenge! If we were sticking with our current version of the game, I wouldn't have proposed an alternative, for pretty much the reasons you give. However, since we'll be moving to a new source which contains some aspects of v.0.83, that changes things for me. In v.0.83 proper, players who couldn't do ZJQ and who couldn't get certain 4th job skill books did have an alternative - Scissors of Karma. As already stated by Matt in a New Source status update post, we will not be getting Scissors of Karma - a decision that I am fully in agreement with as I would hate to see a situation where level 10 skill books and Zhelms could be sold in Hired Merchants and a lot of players would pretty much be able to skip Zakum. I really don't want to see a scenario where any level 50 with enough Mesos can just buy their Zhelm and level 10 skill books so easily. However, as someone who couldn't do ZJQ until this year, I also know the sinking feeling that your character will be perpetually stuck without a Zhelm and - in some cases, massively important - level 10 4th job skill books. In the real version 0.83, this barrier to progress no longer existed. This is why I started devising a possible alternative to ZJQ which, unlike SoK, would be challenging and would still require you to complete the other Zakum prequests and actually go to Zakum. I struggled a lot with ZJQ due to having double vision (seeing a rope where it isn't as well as where it is = confusing) and a bunch of cognitive difficulties including fractured attention span and short-term memory loss (which also makes it virtually impossible for me to follow video guides for anything). I also hit the wrong direction key on an infuriatingly regular basis (and not just during jump quests) which may or may not be sucky hand-eye co-ordination. It sounds like I still had a somewhat easier time than you, but yes, completing ZJQ was a huge achievement for me, as you'll probably already know, as you were one of those who helped me get my first Zhelm <3 For me, however, I don't feel that it would take away from my determination to succeed and eventual achievement if there was an alternative. There are two reasons for this: 1) The alternative I have in mind would also be extremely challenging and, as I've said, definitely not preferable to the ZJQ for most people; 2) The option to do ZJQ and experience that amazing feeling of achievement would still be there, and could be taken. If people want to go Zak regularly with their guild, they're most likely going to have to complete the Zakum prequests several times to get the required items to forge more EoFs. Being able to do ZJQ would make this a whole lot easier for most people. To anyone who finds the ZJQ relatively easy or even do-able, or who assumes that everyone is able to follow a video* guide: remember, each individual is different. * You should see how many attempts it takes me to understand what's going on in a half-hour anime episode, lol!