The description says your attack will be followed by a stronger attack. If you use a mobbing attack it doesn't. This thing takes 30 SP. THIRTY! I think any skill that takes 30 skill points is meant to have a little payoff. And in the case of FA there is already the fact it ruins your timing severely to consider. I think this skill was meant to be a double edged blade; but in the proverbial sense where you choose to take some damage in tradeoff for dealing more damage. I'm pretty sure the proverb never meant both edges of the blade cut the user. And besides being a total beginners trap for people who don't want their hands held by using guides, or those who played official servers where the skill wasn't bugged like EMS, it also wastes the GMs time when people choose to reset the SP into 1st job skills, which SP resets currently don't allow. So I'd suggest(using warrior as the example) : 1. Update the skill so the ratio of damage from FA after Slash Blast matches the ratio of damage from FA after Power Strike. (ie. Just a little bit more than the initial hit) 2. Update the description. 3. Allow players to reset SP into previous jobs by themselves. This would also make training lvls 90-120 instead of leeching an option for many people. Feedback welcome!