The Beast Buccaneer Guide [No Longer Updated]

Discussion in 'Class Guides' started by Buccaneer, Apr 28, 2016.

  1. General_XM7
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    General_XM7 Donator

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    2k HP is require to zak if HB is provided.

    Brawler in CPQ1 is doing okay. Definitely not to top like warrior, but still doing decent amount of CP.

    Bucc is never the best in single target DPS (near top) and never the best in multiple target DPS (about middle), but Bucc is the best in term of overall balancing, especially in term of solo (don't depends too much on external buff). Pirate class is in general best solo class.
     
  2. kaytee24
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    kaytee24 Active Member

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    do all the tips in the guide for zak still apply? can someone give me a rundown on what arm they start, and what combos they use?
     
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  3. Zancks
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    Zancks Well-Known Member

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    Help this man (and me)
     
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  4. DragonBear
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    DragonBear Well-Known Member

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    I only barrage + demo on 1v1 targets and 3x demo for long range targets. BUCC HYPE
    ya tips/tricks still correcto
     
  5. Zancks
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    Zancks Well-Known Member

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    What do you do on zak ? Just barrage demo arms one by one or anything with DS?
     
  6. DragonBear
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    DragonBear Well-Known Member

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    I demox3 TOP RIGHT hand then i bar/demo everything else. DS damage is wayyy too low compared to my bara/demo
     
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  7. Officially
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    Officially Donator

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    If you do have a war in your zak pt you should follow range attker by using bar+ demo or triple demo macro during arms.

    If you don’t ,you could use Barrage+ Ds combo standing on the middle of body and target bottom left arm using this combo that let your DS hits 3/4 arms which has better dps than doing barrage+demo/demo combo on single arm.
     
  8. General_XM7
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    General_XM7 Donator

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    Depend on the team, the best DPS will be barrage+DS, but this only apply if you have high level of DS, I would about about 15+ but the exact value level need to be calculated. I start at the right side (instead of middle), and still able to hit up to 4 arms. I will start at arm 8, then when I get bubble stance, I will hit arm 6, this will the DPS will be more spread out (arm 6 and 8 will die about the same time, therefore better DPS). If your team have a strong warrior, you can just play like range class, but if you think the warrior is not strong enough or your team have multiple strong range class, you should just help warrior.
     
  9. Zancks
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    Zancks Well-Known Member

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    thank you It will most like likely be in a Quad zak scenario with one bm starting bottom left (basically se mule) and two ranged starting top right or 1 ranged and 1 hero
     
  10. General_XM7
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    General_XM7 Donator

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    If that's the case, I would suggest you start bottom right when there is 2 ranged and start at top right when there is a hero (one ranged usually can't outdamage a hero during arm stage, unless there is a huge level/funding gap). Good luck!
     
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