So, I recently made an islander and I am really enjoying the style however the one thing I really miss from off the island is bosses. I was wondering if it would be possible, if the community was interested, to make a boss on the island that would not offset the nostalgia of the island with exp, or off island drops, but would reward the killers with either items that are already found on the island, but at a higher drop rate(equips and scrolls), or possibly some nx equips or small nx coupons. I am not looking to upset or change the islander gameplay. I suggest that it have a good amount of hp that it would take a party to kill it in a normal amount of time, and would also do a fair amount of damage making it difficult and exciting. I don't really have any suggestion of which specific boss. I think the boss should be killed similar to other big bosses, where the party will be warped into a room by an npc and the boss will have to be spawned with an etc item, which could be acquired through an exchange quest for etc items found on the island similar to pet food. The boss should only be able to be spawned by a character over lvl 30, and only once every 24 hours. The boss should spawned and everyone hacks away at it until it dies. It could have a few forms, each stronger than the previous, or is just one strong boss with an unhealthy amount of hp. Would love to hear what the community and staff think, understand that I am a new islander and I never played an islander before so I do not know exactly where we draw the line in private servers as to what makes something more fun or just takes away the nostalgia, But this seemed like a good idea to me so I figured I might as well post it and see what people think.