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Query for MR staff involved in development

Discussion in 'Tech Zone' started by 0ceon, May 21, 2020 at 9:12 PM.

  1. 0ceon
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    0ceon Member

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    Hi there,

    Getting into speedrunning the moon bunny jumpquest (PB of 2:24 / 3:00!), I learned some of the platforming mechanics of MS that aren't intuitive, such as holding forward on a treadmill platform, but letting go of movement just before jumping to keep momentum in the leap.

    I was wondering if somebody within the staff had a way to monitor character speed, and if it could be arranged for them to log some data and for me to see such data?

    I'd like to know what I can do to help keep my character momentum high to improve my PB
     
  2. Tim
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    Tim Administrator

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    we wont be providing you such specific data on request unfortunately
     
  3. cyanide
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    cyanide Well-Known Member

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    Hey Tim, I was just wondering a few things about the way this game is made. I've been studying computer programming for a few years and I was wondering out of curiosity what language was used to develop the game. I've heard that it's some combination of C and C++, but I never got a concrete answer. Is that something you're able to share?

    Also, I'm returning after a few years, and the new source really did wonders to improve the lag in the game. Even with the immense number of players, the game has seriously improved in terms of stability, so props to you guys for all the work you put into it :D
     

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