Inugami Pixel Arts

Discussion in 'Artwork' started by Inugami, May 31, 2022.

  1. Inugami
    Offline

    Inugami Developer

    Joined:
    Jun 12, 2019
    Messages:
    485
    Likes Received:
    3,290
    Country Flag:
    IGN:
    lnugami
    Level:
    151
    Guild:
    Wish
    :duckhappy: Continuation of last night showcase, but actually trying to see if it works or not :duckhappy:
     
    Dasha, icedem0n, Kenny and 1 other person like this.
  2. Kenny
    Online

    Kenny Developer

    Joined:
    Dec 31, 2018
    Messages:
    2,968
    Likes Received:
    3,073
    Country Flag:
    IGN:
    xNightyx
    Level:
    200
    SUPER NICE NX!!! it looks really good :tobenaww:

    the way the character is holding the rifle is actually on point!
    [​IMG][​IMG]
     
  3. Inugami
    Offline

    Inugami Developer

    Joined:
    Jun 12, 2019
    Messages:
    485
    Likes Received:
    3,290
    Country Flag:
    IGN:
    lnugami
    Level:
    151
    Guild:
    Wish
    :ducklove: As some of you might have seen if you hang out in Free Market, there is a new Christmas merchant this time around! :ducklove:
    134.png
    Here's the Christmas donkey from the Christmas merchant in full glory~
    65.png
    he's fully decked out in festive spirit

    And here's the initial design for the store before bits and pieces!
    1.png

    Here's a cursed WIP for the merchant, where the donkey was supposed to be bald in first place-
    dwqfq.png

    also Witch outfit for the girl for the base, but went for something else entirely-

    Planned to make both the donkey and the girl as the merchant NPC at first...
    unknown (1).png

    ...then kinda wanted to make the donkey only as the NPC...
    image.png
    ...but in the end, settled down with just the girl as the NPC instead!
    unknown (2).png

    Even earlier idea for the Christmas merchant, but scrapped because I just don't feel like it...
    cewqg.png

    ------

    :ducksad: While we're on the topic of store merchants, Halloween patch was supposed to come with one too, but wasn't added for multiple reasons... :ducksad:
    qq1a.png
    ...as you can see, it's totally an experimental design...
    unknown (3).png
    ...and it actually works in game!

    This merchant also has an initial design but just for the store NPC, as the store design pretty much looked the same
    store.png
    she's a behemoth compared to other NPC and players, I didn't scale her properly...

    Here's the full NPC sprite for both Halloween merchant and size comparision-
    ewf.png npc1.png

    ------

    :duckzzz: There's also a new smega added in Christmas patch, by the way! But it was actually a totally different smega in the first place too! :duckzzz:

    This is the original smega we wanted to add, taken from GMS files but there was an issue with it like the fish spear smega thing (you know that one)​
    cc1b27a611fe412d491bbe16242a84e6.png


    Tried to edit it so it looks like other smega in the game, but was scrapped because getting a clean version of the reindeer means I have to erase the BG and it's animated in first place, not to mention the fact that I had to redo the background, recreate the smega box just to find out that the character will block the reindeer anyway...
    fr4gf.png

    The best solution? Make a new one from scratch instead-
    fewtyu.png
    Also, alternatively, there was a snowman version of the same smega but can't really figure out how to add front layers on smega just yet, and it would look something like this!
    432541.png


    ------

    :ducksad: Another scrapped chair design, honestly just don't have enough time and quite unsure how to animate it at that time :ducksad:
    fewrf.png

    it's almost the same as the second place chair design winner too, but this was made and scrapped before that design was submitted for clarification-

    And the rejected chair design submission for this year because it extended too low on the ground!
    mornmelofull.png
    honestly quite a shame about this one, I personally liked the vibe of it but there's always more room for next year!

    ------

    :ducksad: All the icons for the donor chairs, sorry to the winners if some of them look quite bad! It's a challenge when you need to set it at such a small dimension!:ducksad:
    1.png 2.png 3.png 4.png 5.png 6.png 7.png 8.png 9.png 10.png 11.png

    ------

    :duckwut: I've been holding on this for quite some time, but I think it's alright for me to actually talk about it now? :duckwut:


    Originally, Von Leon CS icon looked like this!
    csicon.png
    But the team wanted it to feel a bit Von Leon-ey, as the original looked like a Halloween scroll with the color scheme, so the idea is to make it a bit brighter and add glow to it...
    csicon1.png
    ...but it still doesn't scream Von Leon enough, so I decided to make it a lava-like glow since there's lava ground in Von Leon's Audience Room...
    csicon2.png
    ...and added more red on the icon and we have the final version of it!
    csicon3.png

    The same goes for the parchments too!
    parchmentraw2.png parchmentraw1.png

    Forging manual had an interesting changes too, like the original was supposed to look different than what it is now!
    forgingbullet.png
    Second design still has the same appearance, but added an outline on the icons to make it more readable...
    forgingknife.png forgingbullet2.png forgingarrow.png
    The third and final design changed the appearance to look more like the other Von Leon scrolls!
    glowingkunai.png glowingbullet.png glowingarrow.png

    The new patch note also mentioned that Von Leon's lightning attack has a wider attack range, and I'm quite proud how it turned out to be honest! Just gonna post the GIF version of it so you can see it~
    [​IMG]
    For reference, the original lightning and the extended one is in this GIF here!
    [​IMG]


    ------

    :duckhappy: Funky little stuff, but icons for Auf Haven and Von Leon buffs, was made to look like the Horntail squad buff, though I'm not sure if I really like it myself or not even though I created the icons in first place- :duckhappy:
    auf.png vonner.png
     
    Donn1e, Dasha, Jack :3 and 13 others like this.
  4. Inugami
    Offline

    Inugami Developer

    Joined:
    Jun 12, 2019
    Messages:
    485
    Likes Received:
    3,290
    Country Flag:
    IGN:
    lnugami
    Level:
    151
    Guild:
    Wish
    :duckhappy: Sequel to Time Trial Attack chair, perhaps? :duckhappy:
    [​IMG]
     
    Dasha, yeyicheng and Kenny like this.
  5. TunaBelly
    Offline

    TunaBelly Donator

    Joined:
    Nov 27, 2021
    Messages:
    57
    Likes Received:
    85
    Country Flag:
    IGN:
    Tunabelly
    Wow... these look so nice
     
  6. Inugami
    Offline

    Inugami Developer

    Joined:
    Jun 12, 2019
    Messages:
    485
    Likes Received:
    3,290
    Country Flag:
    IGN:
    lnugami
    Level:
    151
    Guild:
    Wish
    :duckhappy: An attempt at redesign Eruwater from Neo Tokyo!:duckhappy:
    (still a wip!)
    Illustration41.png
    :duckwut: Comparison between old Eruwater, my Eruwater, my new Dunas and Nexon's new Aufheben :duckwut:
    Illustration34.png
     

Share This Page